Two days ago the internet were really not happy with the developers of ‘No Man’s Sky’ due to a hacker. The reasoning this time was because Ryan Collins hacking the Twitter, LinkedIn and email accounts of No Man’s Sky developer Hello Games. Ready for this? “No Man’s Sky was a mistake.” Following an extended period of silence from the developer, that (now deleted) tweet went out two days ago. Kotaku reached out to the developer via email and was told that, “No, the tweet was not a hack, but rather a disgruntled employee. The email that we sent however was official.” Except the publication had received no prior emails.
Kotaku received this exact email:
“No Man’s Sky was a mistake.
I have contacted you because the silence from Hello Games has been unwarranted and unprofessional. The community has asked me to speak up, and I have a confession to make. The game was simply unfinished upon arrival. Our hand was forced by not only Sony, but the community as well. The constant harassment and absolute gross misconduct on the community’s part has made it hard to fulfill our artistic vision, while the pressure from Sony to release the game as soon as possible forced us to cut key features. I want to apologize for what we did not deliver on, as the game does not meet up to what our artistic vision was.
However, we do wish that the community was more understanding of our situation. Many people have asked for refunds despite our promise to continually improve and update No Man’s Sky. We are just a small studio that has poured our blood, sweat, and tears into this project. The complete lack of respect when it comes to the work we have done absolutely saddens not only myself, but the team as well. We want to improve the game to the point we dreamed of it being and beyond.
I hope everyone affected understands,
And then, Murray began tweeting from his personal account that there was a server hack, chiding that the team was watching Mr. Robot episodes to help find a solution.
What a mess!